Up to five elements can be chained together for this purpose, but certain elements cannot be combined together due to their opposing nature (for instance, fire and cold). The game contains eight base elements (water, life, shield, cold, lightning, arcane, earth and fire) which can be mixed and combined to cast spells. The game is also exceptionally scant in its utilization of powerup items, as one of the developers' goals was to shift focus away from the acquisition of material goods, or " loot", as player motivation. Magic spells can be cast without limit, and power limitations are largely based on ability combos. Similarly, there is no " mana bar" or energy meter that limits the use of special abilities, and players are able to access a majority of the most powerful spells from the beginning of the game. In contrast to the role-playing games that traditionally dominate the magic and high-fantasy genres, Magicka has no character class structure. It can be played in both single player or cooperative mode with up to four players. Magicka is an action-adventure game played in a 3D environment from an isometric perspective. In expansions, the game also explores the Vietnam War. The game world is based loosely on Norse mythology, drawing inspiration from other fantasy games like Warhammer and Diablo. Up to four mages of a sacred order travel to fight against an evil sorcerer and his creations. It was released via Steam for Microsoft Windows on January 25, 2011. Magicka is an action-adventure video game developed by Swedish independent developer Arrowhead Game Studios.
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